local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("TophatMenu", "Synapse")
--Main
local Main = Window:NewTab("Main")
local MainSection = Main:NewSection("Main")
local Tab = Window:NewTab("Visual")
local ESPSection = Tab:NewSection("ESP")
local Tab = Window:NewTab("Misc")
local MiscSection = Tab:NewSection("Misc")
local Tab = Window:NewTab("NDS")
local NDSSection = Tab:NewSection("NDS")
local Tab = Window:NewTab("MM2")
local MM2Section = Tab:NewSection("MM2")
MainSection:NewKeybind("Press E to open/Close Menu", "Press E to open/Close Menu", Enum.KeyCode.E, function()
Library:ToggleUI()
end)
MainSection:NewToggle("INF JUMP ", "Spam The Jump Button", function(state)
if state then
InfiniteJumpEnabled = true
game:GetService("UserInputService").JumpRequest:connect(function()
if InfiniteJumpEnabled then
game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
end
end)
else
InfiniteJumpEnabled = true
game:GetService("UserInputService").JumpRequest:connect(function()
if InfiniteJumpEnabled then
game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
end
end)
end
end)
ESPSection:NewToggle("ESP", "See Through Walls", function(state)
if state then
repeat task.wait() until game:IsLoaded()
local a=string.char
local b=game:GetService(a(80,108,97,121,101,114,115))
local c=game:GetService(a(82,117,110,83,101,114,118,105,99,101))
local d=game:GetService(a(83,116,97,114,116,101,114,71,117,105))
local e=game:GetService(a(85,115,101,114,73,110,112,117,116,83,101,114,118,105,99,101))
local f=b.LocalPlayer
local g=true
local h=true
local i=Color3.fromRGB(0,0,255)
local j=Color3.fromRGB(255,0,0)
local nameMode = "displayname" -- Default name mode
local function k(l,m,n)
d:SetCore(a(83,101,110,100,78,111,116,105,102,105,99,97,116,105,111,110), {Title=l, Text=m, Duration=n or 3})
end
k(a(83,121,115,116,101,109,32,78,111,116,105,102,105,99,97,116,105,111,110),"Author: SynX2025",5)
local function o(p)
return h and p.TeamColor.Color or ((f.TeamColor == p.TeamColor) and i or j)
end
local function q(r, s)
if not r:IsDescendantOf(workspace) then return end
local t = r:FindFirstChild(a(71,101,116,82,101,97,108))
if not t then
t = Instance.new(a(72,105,103,104,108,105,103,104,116))
t.Name = a(71,101,116,82,101,97,108)
t.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
t.Parent = r
end
t.FillColor = s
t.OutlineColor = s
t.Enabled = g
end
local function u(v)
local w = v.Character
if not w then return end
local x = w:FindFirstChild(a(72,117,109,97,110,111,105,100,82,111,111,116,80,97,114,116)) or w:FindFirstChild(a(84,111,114,115,111)) or w:FindFirstChild(a(85,112,112,101,114,84,111,114,115,111))
if not x then return end
local y = x:FindFirstChild(a(66,111,120,69,83,80))
if not y then
y = Instance.new(a(66,111,120,72,97,110,100,108,101,65,100,111,114,110,109,101,110,116))
y.Name = a(66,111,120,69,83,80)
y.Size = Vector3.new(2,3,2)
y.Adornee = x
y.AlwaysOnTop = true
y.ZIndex = 5
y.Transparency = 0.5
y.Parent = x
end
y.Color3 = o(v)
y.Visible = g
end
local function z(v)
local w = v.Character
if not w or not w:FindFirstChild(a(72,101,97,100)) then return end
local A = w.Head
local B = A:FindFirstChild(a(78,97,109,101,69,83,80))
if not B then
B = Instance.new(a(66,105,108,108,98,111,97,114,100,71,117,105))
B.Name = a(78,97,109,101,69,83,80)
B.Size = UDim2.new(0,200,0,50)
B.AlwaysOnTop = true
local C = Instance.new(a(84,101,120,116,76,97,98,101,108))
C.Name = a(78,97,109,101,76,97,98,101,108)
C.BackgroundTransparency = 1
C.Size = UDim2.new(1,0,1,0)
C.Font = Enum.Font.SourceSansBold
C.TextSize = 16
C.TextStrokeTransparency = 0.5
C.Parent = B
B.Parent = A
end
local C = B:FindFirstChild(a(78,97,109,101,76,97,98,101,108))
if C then
local D = 0
if f.Character and f.Character:FindFirstChild(a(72,117,109,97,110,111,105,100,82,111,111,116,80,97,114,116)) then
D = (f.Character.HumanoidRootPart.Position - A.Position).magnitude
end
local nameText = v.DisplayName
if nameMode == "username" then
nameText = v.Name
elseif nameMode == "both" then
nameText = string.format("%s (%s)", v.DisplayName, v.Name)
end
C.Text = string.format("%s [%dm]", nameText, math.floor(D))
C.TextColor3 = o(v)
C.Visible = g
B.StudsOffset = Vector3.new(0, 2 + math.clamp(D/50, 0, 5), 0)
end
end
local function E()
for F,G in ipairs(b:GetPlayers()) do
if G ~= f and G.Character then
q(G.Character, o(G))
z(G)
u(G)
end
end
end
e.InputBegan:Connect(function(H, I)
if H.KeyCode == Enum.KeyCode.RightBracket and not I then
g = not g
k(a(83,121,115,116,101,109,32,78,111,116,105,102,105,99,97,116,105,111,110), g and a(69,83,80,32,69,110,97,98,108,101,100) or a(69,83,80,32,68,105,115,97,98,108,101,100))
elseif H.KeyCode == Enum.KeyCode.LeftBracket and not I then
-- Cycle Name ESP modes
if nameMode == "displayname" then
nameMode = "username"
elseif nameMode == "username" then
nameMode = "both"
else
nameMode = "displayname"
end
k(a(83,121,115,116,101,109,32,78,111,116,105,102,105,99,97,116,105,111,110), "Name ESP mode: "..nameMode)
end
end)
local function J(K)
repeat task.wait() until K:FindFirstChild(a(72,117,109,97,110,111,105,100)) and K:FindFirstChild(a(72,101,97,100))
E()
end
b.PlayerAdded:Connect(function(L)
if L and L.CharacterAdded then
L.CharacterAdded:Connect(J)
end
end)
for F,G in ipairs(b:GetPlayers()) do
if G ~= f and G.CharacterAdded then
G.CharacterAdded:Connect(J)
end
end
c.Heartbeat:Connect(E)
k(a(83,121,115,116,101,109,32,78,111,116,105,102,105,99,97,116,105,111,110), a(69,83,80,32,119,105,116,104,32,67,104,97,109,115,44,32,66,111,120,101,115,44,32,78,97,109,101,44,32,97,110,100,32,68,105,115,116,97,110,99,101,32,68,105,115,112,108,97,121,32,105,115,32,110,111,119,32,97,99,116,105,118,101,46,32,80,114,101,115,115,32,93,32,116,111,32,116,111,103,103,108,101,32,97,110,100,32,91,32,116,111,32,114,101,108,111,97,100,46))
else
repeat task.wait() until game:IsLoaded()
local a=string.char
local b=game:GetService(a(80,108,97,121,101,114,115))
local c=game:GetService(a(82,117,110,83,101,114,118,105,99,101))
local d=game:GetService(a(83,116,97,114,116,101,114,71,117,105))
local e=game:GetService(a(85,115,101,114,73,110,112,117,116,83,101,114,118,105,99,101))
local f=b.LocalPlayer
local g=true
local h=true
local i=Color3.fromRGB(0,0,255)
local j=Color3.fromRGB(255,0,0)
local nameMode = "displayname" -- Default name mode
local function k(l,m,n)
d:SetCore(a(83,101,110,100,78,111,116,105,102,105,99,97,116,105,111,110), {Title=l, Text=m, Duration=n or 3})
end
k(a(83,121,115,116,101,109,32,78,111,116,105,102,105,99,97,116,105,111,110),"Author: SynX2025",5)
local function o(p)
return h and p.TeamColor.Color or ((f.TeamColor == p.TeamColor) and i or j)
end
local function q(r, s)
if not r:IsDescendantOf(workspace) then return end
local t = r:FindFirstChild(a(71,101,116,82,101,97,108))
if not t then
t = Instance.new(a(72,105,103,104,108,105,103,104,116))
t.Name = a(71,101,116,82,101,97,108)
t.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
t.Parent = r
end
t.FillColor = s
t.OutlineColor = s
t.Enabled = g
end
local function u(v)
local w = v.Character
if not w then return end
local x = w:FindFirstChild(a(72,117,109,97,110,111,105,100,82,111,111,116,80,97,114,116)) or w:FindFirstChild(a(84,111,114,115,111)) or w:FindFirstChild(a(85,112,112,101,114,84,111,114,115,111))
if not x then return end
local y = x:FindFirstChild(a(66,111,120,69,83,80))
if not y then
y = Instance.new(a(66,111,120,72,97,110,100,108,101,65,100,111,114,110,109,101,110,116))
y.Name = a(66,111,120,69,83,80)
y.Size = Vector3.new(2,3,2)
y.Adornee = x
y.AlwaysOnTop = true
y.ZIndex = 5
y.Transparency = 0.5
y.Parent = x
end
y.Color3 = o(v)
y.Visible = g
end
local function z(v)
local w = v.Character
if not w or not w:FindFirstChild(a(72,101,97,100)) then return end
local A = w.Head
local B = A:FindFirstChild(a(78,97,109,101,69,83,80))
if not B then
B = Instance.new(a(66,105,108,108,98,111,97,114,100,71,117,105))
B.Name = a(78,97,109,101,69,83,80)
B.Size = UDim2.new(0,200,0,50)
B.AlwaysOnTop = true
local C = Instance.new(a(84,101,120,116,76,97,98,101,108))
C.Name = a(78,97,109,101,76,97,98,101,108)
C.BackgroundTransparency = 1
C.Size = UDim2.new(1,0,1,0)
C.Font = Enum.Font.SourceSansBold
C.TextSize = 16
C.TextStrokeTransparency = 0.5
C.Parent = B
B.Parent = A
end
local C = B:FindFirstChild(a(78,97,109,101,76,97,98,101,108))
if C then
local D = 0
if f.Character and f.Character:FindFirstChild(a(72,117,109,97,110,111,105,100,82,111,111,116,80,97,114,116)) then
D = (f.Character.HumanoidRootPart.Position - A.Position).magnitude
end
local nameText = v.DisplayName
if nameMode == "username" then
nameText = v.Name
elseif nameMode == "both" then
nameText = string.format("%s (%s)", v.DisplayName, v.Name)
end
C.Text = string.format("%s [%dm]", nameText, math.floor(D))
C.TextColor3 = o(v)
C.Visible = g
B.StudsOffset = Vector3.new(0, 2 + math.clamp(D/50, 0, 5), 0)
end
end
local function E()
for F,G in ipairs(b:GetPlayers()) do
if G ~= f and G.Character then
q(G.Character, o(G))
z(G)
u(G)
end
end
end
e.InputBegan:Connect(function(H, I)
if H.KeyCode == Enum.KeyCode.RightBracket and not I then
g = not g
k(a(83,121,115,116,101,109,32,78,111,116,105,102,105,99,97,116,105,111,110), g and a(69,83,80,32,69,110,97,98,108,101,100) or a(69,83,80,32,68,105,115,97,98,108,101,100))
elseif H.KeyCode == Enum.KeyCode.LeftBracket and not I then
-- Cycle Name ESP modes
if nameMode == "displayname" then
nameMode = "username"
elseif nameMode == "username" then
nameMode = "both"
else
nameMode = "displayname"
end
k(a(83,121,115,116,101,109,32,78,111,116,105,102,105,99,97,116,105,111,110), "Name ESP mode: "..nameMode)
end
end)
local function J(K)
repeat task.wait() until K:FindFirstChild(a(72,117,109,97,110,111,105,100)) and K:FindFirstChild(a(72,101,97,100))
E()
end
b.PlayerAdded:Connect(function(L)
if L and L.CharacterAdded then
L.CharacterAdded:Connect(J)
end
end)
for F,G in ipairs(b:GetPlayers()) do
if G ~= f and G.CharacterAdded then
G.CharacterAdded:Connect(J)
end
end
c.Heartbeat:Connect(E)
k(a(83,121,115,116,101,109,32,78,111,116,105,102,105,99,97,116,105,111,110), a(69,83,80,32,119,105,116,104,32,67,104,97,109,115,44,32,66,111,120,101,115,44,32,78,97,109,101,44,32,97,110,100,32,68,105,115,116,97,110,99,101,32,68,105,115,112,108,97,121,32,105,115,32,110,111,119,32,97,99,116,105,118,101,46,32,80,114,101,115,115,32,93,32,116,111,32,116,111,103,103,108,101,32,97,110,100,32,91,32,116,111,32,114,101,108,111,97,100,46))
end
end)
MainSection:NewToggle("AimBot", "Aims To There Head", function(state)
if state then
--// Cache
local loadstring, game, getgenv, setclipboard = loadstring, game, getgenv, setclipboard
--// Loaded check
if getgenv().Aimbot then return end
--// Load Aimbot V2 (Raw)
loadstring(game:HttpGet("https://raw.githubusercontent.com/Exunys/Aimbot-V2/main/Resources/Scripts/Raw%20Main.lua"))()
--// Variables
local Aimbot = getgenv().Aimbot
local Settings, FOVSettings, Functions = Aimbot.Settings, Aimbot.FOVSettings, Aimbot.Functions
local Library = loadstring(game:GetObjects("rbxassetid://7657867786")[1].Source)() -- Pepsi's UI Library
local Parts = {"Head", "HumanoidRootPart", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg", "LeftHand", "RightHand", "LeftLowerArm", "RightLowerArm", "LeftUpperArm", "RightUpperArm", "LeftFoot", "LeftLowerLeg", "UpperTorso", "LeftUpperLeg", "RightFoot", "RightLowerLeg", "LowerTorso", "RightUpperLeg"}
--// Frame
Library.UnloadCallback = Functions.Exit
local MainFrame = Library:CreateWindow({
Name = "Aimbot V2",
Themeable = {
Image = "7059346386",
Info = "Made by Exunys\nPowered by Pepsi's UI Library",
Credit = false
},
Background = "",
Theme = [[{"__Designer.Colors.section":"ADC7FF","__Designer.Colors.topGradient":"1B242F","__Designer.Settings.ShowHideKey":"Enum.KeyCode.RShift","__Designer.Colors.otherElementText":"54637D","__Designer.Colors.hoveredOptionBottom":"38667D","__Designer.Background.ImageAssetID":"","__Designer.Colors.unhoveredOptionTop":"407495","__Designer.Colors.innerBorder":"2C4168","__Designer.Colors.unselectedOption":"4E6EA0","__Designer.Background.UseBackgroundImage":true,"__Designer.Files.WorkspaceFile":"Aimbot V2","__Designer.Colors.main":"23A0FF","__Designer.Colors.outerBorder":"162943","__Designer.Background.ImageColor":"FFFFFF","__Designer.Colors.tabText":"C9DFF1","__Designer.Colors.elementBorder":"111D26","__Designer.Colors.sectionBackground":"0E141C","__Designer.Colors.selectedOption":"558AC2","__Designer.Colors.background":"11182A","__Designer.Colors.bottomGradient":"202B42","__Designer.Background.ImageTransparency":95,"__Designer.Colors.hoveredOptionTop":"4885A0","__Designer.Colors.elementText":"7692B8","__Designer.Colors.unhoveredOptionBottom":"5471C4"}]]
})
--// Tabs
local SettingsTab = MainFrame:CreateTab({
Name = "Settings"
})
local FOVSettingsTab = MainFrame:CreateTab({
Name = "FOV Settings"
})
local FunctionsTab = MainFrame:CreateTab({
Name = "Functions"
})
--// Settings - Sections
local Values = SettingsTab:CreateSection({
Name = "Values"
})
local Checks = SettingsTab:CreateSection({
Name = "Checks"
})
local ThirdPerson = SettingsTab:CreateSection({
Name = "Third Person Mode?"
})
--// FOV Settings - Sections
local FOV_Values = FOVSettingsTab:CreateSection({
Name = "Values"
})
local FOV_Appearance = FOVSettingsTab:CreateSection({
Name = "Appearance"
})
--// Functions - Sections
local FunctionsSection = FunctionsTab:CreateSection({
Name = "Functions"
})
--// Settings / Values
Values:AddToggle({
Name = "Enabled",
Value = Settings.Enabled,
Callback = function(New, Old)
Settings.Enabled = New
end
}).Default = Settings.Enabled
Values:AddToggle({
Name = "Toggle",
Value = Settings.Toggle,
Callback = function(New, Old)
Settings.Toggle = New
end
}).Default = Settings.Toggle
Settings.LockPart = Parts[1]; Values:AddDropdown({
Name = "Lock Part",
Value = Parts[1],
Callback = function(New, Old)
Settings.LockPart = New
end,
List = Parts,
Nothing = "Head"
}).Default = Parts[1]
Values:AddTextbox({ -- Using a Textbox instead of a Keybind because the UI Library doesn't support Mouse inputs like Left Click / Right Click...
Name = "Hotkey",
Value = Settings.TriggerKey,
Callback = function(New, Old)
Settings.TriggerKey = New
end
}).Default = Settings.TriggerKey
--[[
Values:AddKeybind({
Name = "Hotkey",
Value = Settings.TriggerKey,
Callback = function(New, Old)
Settings.TriggerKey = stringmatch(tostring(New), "Enum%.[UserInputType]*[KeyCode]*%.(.+)")
end,
}).Default = Settings.TriggerKey
]]
Values:AddSlider({
Name = "Sensitivity",
Value = Settings.Sensitivity,
Callback = function(New, Old)
Settings.Sensitivity = New
end,
Min = 0,
Max = 1,
Decimals = 2
}).Default = Settings.Sensitivity
--// Settings / Checks
Checks:AddToggle({
Name = "Team Check",
Value = Settings.TeamCheck,
Callback = function(New, Old)
Settings.TeamCheck = New
end
}).Default = Settings.TeamCheck
Checks:AddToggle({
Name = "Wall Check",
Value = Settings.WallCheck,
Callback = function(New, Old)
Settings.WallCheck = New
end
}).Default = Settings.WallCheck
Checks:AddToggle({
Name = "Alive Check",
Value = Settings.AliveCheck,
Callback = function(New, Old)
Settings.AliveCheck = New
end
}).Default = Settings.AliveCheck
--// Settings / ThirdPerson
ThirdPerson:AddToggle({
Name = "Enable Third Person",
Value = Settings.ThirdPerson,
Callback = function(New, Old)
Settings.ThirdPerson = New
end
}).Default = Settings.ThirdPerson
ThirdPerson:AddSlider({
Name = "Sensitivity",
Value = Settings.ThirdPersonSensitivity,
Callback = function(New, Old)
Settings.ThirdPersonSensitivity = New
end,
Min = 0.1,
Max = 5,
Decimals = 1
}).Default = Settings.ThirdPersonSensitivity
--// FOV Settings / Values
FOV_Values:AddToggle({
Name = "Enabled",
Value = FOVSettings.Enabled,
Callback = function(New, Old)
FOVSettings.Enabled = New
end
}).Default = FOVSettings.Enabled
FOV_Values:AddToggle({
Name = "Visible",
Value = FOVSettings.Visible,
Callback = function(New, Old)
FOVSettings.Visible = New
end
}).Default = FOVSettings.Visible
FOV_Values:AddSlider({
Name = "Amount",
Value = FOVSettings.Amount,
Callback = function(New, Old)
FOVSettings.Amount = New
end,
Min = 10,
Max = 300
}).Default = FOVSettings.Amount
--// FOV Settings / Appearance
FOV_Appearance:AddToggle({
Name = "Filled",
Value = FOVSettings.Filled,
Callback = function(New, Old)
FOVSettings.Filled = New
end
}).Default = FOVSettings.Filled
FOV_Appearance:AddSlider({
Name = "Transparency",
Value = FOVSettings.Transparency,
Callback = function(New, Old)
FOVSettings.Transparency = New
end,
Min = 0,
Max = 1,
Decimal = 1
}).Default = FOVSettings.Transparency
FOV_Appearance:AddSlider({
Name = "Sides",
Value = FOVSettings.Sides,
Callback = function(New, Old)
FOVSettings.Sides = New
end,
Min = 3,
Max = 60
}).Default = FOVSettings.Sides
FOV_Appearance:AddSlider({
Name = "Thickness",
Value = FOVSettings.Thickness,
Callback = function(New, Old)
FOVSettings.Thickness = New
end,
Min = 1,
Max = 50
}).Default = FOVSettings.Thickness
FOV_Appearance:AddColorpicker({
Name = "Color",
Value = FOVSettings.Color,
Callback = function(New, Old)
FOVSettings.Color = New
end
}).Default = FOVSettings.Color
FOV_Appearance:AddColorpicker({
Name = "Locked Color",
Value = FOVSettings.LockedColor,
Callback = function(New, Old)
FOVSettings.LockedColor = New
end
}).Default = FOVSettings.LockedColor
--// Functions / Functions
FunctionsSection:AddButton({
Name = "Reset Settings",
Callback = function()
Functions.ResetSettings()
Library.ResetAll()
end
})
FunctionsSection:AddButton({
Name = "Restart",
Callback = Functions.Restart
})
FunctionsSection:AddButton({
Name = "Exit",
Callback = function()
Functions:Exit()
Library.Unload()
end
})
FunctionsSection:AddButton({
Name = "Copy Script Page",
Callback = function()
setclipboard("https://github.com/Exunys/Aimbot-V2")
end
})
else
--// Cache
local loadstring, game, getgenv, setclipboard = loadstring, game, getgenv, setclipboard
--// Loaded check
if getgenv().Aimbot then return end
--// Load Aimbot V2 (Raw)
loadstring(game:HttpGet("https://raw.githubusercontent.com/Exunys/Aimbot-V2/main/Resources/Scripts/Raw%20Main.lua"))()
--// Variables
local Aimbot = getgenv().Aimbot
local Settings, FOVSettings, Functions = Aimbot.Settings, Aimbot.FOVSettings, Aimbot.Functions
local Library = loadstring(game:GetObjects("rbxassetid://7657867786")[1].Source)() -- Pepsi's UI Library
local Parts = {"Head", "HumanoidRootPart", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg", "LeftHand", "RightHand", "LeftLowerArm", "RightLowerArm", "LeftUpperArm", "RightUpperArm", "LeftFoot", "LeftLowerLeg", "UpperTorso", "LeftUpperLeg", "RightFoot", "RightLowerLeg", "LowerTorso", "RightUpperLeg"}
--// Frame
Library.UnloadCallback = Functions.Exit
local MainFrame = Library:CreateWindow({
Name = "Aimbot V2",
Themeable = {
Image = "7059346386",
Info = "Made by Exunys\nPowered by Pepsi's UI Library",
Credit = false
},
Background = "",
Theme = [[{"__Designer.Colors.section":"ADC7FF","__Designer.Colors.topGradient":"1B242F","__Designer.Settings.ShowHideKey":"Enum.KeyCode.RShift","__Designer.Colors.otherElementText":"54637D","__Designer.Colors.hoveredOptionBottom":"38667D","__Designer.Background.ImageAssetID":"","__Designer.Colors.unhoveredOptionTop":"407495","__Designer.Colors.innerBorder":"2C4168","__Designer.Colors.unselectedOption":"4E6EA0","__Designer.Background.UseBackgroundImage":true,"__Designer.Files.WorkspaceFile":"Aimbot V2","__Designer.Colors.main":"23A0FF","__Designer.Colors.outerBorder":"162943","__Designer.Background.ImageColor":"FFFFFF","__Designer.Colors.tabText":"C9DFF1","__Designer.Colors.elementBorder":"111D26","__Designer.Colors.sectionBackground":"0E141C","__Designer.Colors.selectedOption":"558AC2","__Designer.Colors.background":"11182A","__Designer.Colors.bottomGradient":"202B42","__Designer.Background.ImageTransparency":95,"__Designer.Colors.hoveredOptionTop":"4885A0","__Designer.Colors.elementText":"7692B8","__Designer.Colors.unhoveredOptionBottom":"5471C4"}]]
})
--// Tabs
local SettingsTab = MainFrame:CreateTab({
Name = "Settings"
})
local FOVSettingsTab = MainFrame:CreateTab({
Name = "FOV Settings"
})
local FunctionsTab = MainFrame:CreateTab({
Name = "Functions"
})
--// Settings - Sections
local Values = SettingsTab:CreateSection({
Name = "Values"
})
local Checks = SettingsTab:CreateSection({
Name = "Checks"
})
local ThirdPerson = SettingsTab:CreateSection({
Name = "Third Person Mode?"
})
--// FOV Settings - Sections
local FOV_Values = FOVSettingsTab:CreateSection({
Name = "Values"
})
local FOV_Appearance = FOVSettingsTab:CreateSection({
Name = "Appearance"
})
--// Functions - Sections
local FunctionsSection = FunctionsTab:CreateSection({
Name = "Functions"
})
--// Settings / Values
Values:AddToggle({
Name = "Enabled",
Value = Settings.Enabled,
Callback = function(New, Old)
Settings.Enabled = New
end
}).Default = Settings.Enabled
Values:AddToggle({
Name = "Toggle",
Value = Settings.Toggle,
Callback = function(New, Old)
Settings.Toggle = New
end
}).Default = Settings.Toggle
Settings.LockPart = Parts[1]; Values:AddDropdown({
Name = "Lock Part",
Value = Parts[1],
Callback = function(New, Old)
Settings.LockPart = New
end,
List = Parts,
Nothing = "Head"
}).Default = Parts[1]
Values:AddTextbox({ -- Using a Textbox instead of a Keybind because the UI Library doesn't support Mouse inputs like Left Click / Right Click...
Name = "Hotkey",
Value = Settings.TriggerKey,
Callback = function(New, Old)
Settings.TriggerKey = New
end
}).Default = Settings.TriggerKey
--[[
Values:AddKeybind({
Name = "Hotkey",
Value = Settings.TriggerKey,
Callback = function(New, Old)
Settings.TriggerKey = stringmatch(tostring(New), "Enum%.[UserInputType]*[KeyCode]*%.(.+)")
end,
}).Default = Settings.TriggerKey
]]
Values:AddSlider({
Name = "Sensitivity",
Value = Settings.Sensitivity,
Callback = function(New, Old)
Settings.Sensitivity = New
end,
Min = 0,
Max = 1,
Decimals = 2
}).Default = Settings.Sensitivity
--// Settings / Checks
Checks:AddToggle({
Name = "Team Check",
Value = Settings.TeamCheck,
Callback = function(New, Old)
Settings.TeamCheck = New
end
}).Default = Settings.TeamCheck
Checks:AddToggle({
Name = "Wall Check",
Value = Settings.WallCheck,
Callback = function(New, Old)
Settings.WallCheck = New
end
}).Default = Settings.WallCheck
Checks:AddToggle({
Name = "Alive Check",
Value = Settings.AliveCheck,
Callback = function(New, Old)
Settings.AliveCheck = New
end
}).Default = Settings.AliveCheck
--// Settings / ThirdPerson
ThirdPerson:AddToggle({
Name = "Enable Third Person",
Value = Settings.ThirdPerson,
Callback = function(New, Old)
Settings.ThirdPerson = New
end
}).Default = Settings.ThirdPerson
ThirdPerson:AddSlider({
Name = "Sensitivity",
Value = Settings.ThirdPersonSensitivity,
Callback = function(New, Old)
Settings.ThirdPersonSensitivity = New
end,
Min = 0.1,
Max = 5,
Decimals = 1
}).Default = Settings.ThirdPersonSensitivity
--// FOV Settings / Values
FOV_Values:AddToggle({
Name = "Enabled",
Value = FOVSettings.Enabled,
Callback = function(New, Old)
FOVSettings.Enabled = New
end
}).Default = FOVSettings.Enabled
FOV_Values:AddToggle({
Name = "Visible",
Value = FOVSettings.Visible,
Callback = function(New, Old)
FOVSettings.Visible = New
end
}).Default = FOVSettings.Visible
FOV_Values:AddSlider({
Name = "Amount",
Value = FOVSettings.Amount,
Callback = function(New, Old)
FOVSettings.Amount = New
end,
Min = 10,
Max = 300
}).Default = FOVSettings.Amount
--// FOV Settings / Appearance
FOV_Appearance:AddToggle({
Name = "Filled",
Value = FOVSettings.Filled,
Callback = function(New, Old)
FOVSettings.Filled = New
end
}).Default = FOVSettings.Filled
FOV_Appearance:AddSlider({
Name = "Transparency",
Value = FOVSettings.Transparency,
Callback = function(New, Old)
FOVSettings.Transparency = New
end,
Min = 0,
Max = 1,
Decimal = 1
}).Default = FOVSettings.Transparency
FOV_Appearance:AddSlider({
Name = "Sides",
Value = FOVSettings.Sides,
Callback = function(New, Old)
FOVSettings.Sides = New
end,
Min = 3,
Max = 60
}).Default = FOVSettings.Sides
FOV_Appearance:AddSlider({
Name = "Thickness",
Value = FOVSettings.Thickness,
Callback = function(New, Old)
FOVSettings.Thickness = New
end,
Min = 1,
Max = 50
}).Default = FOVSettings.Thickness
FOV_Appearance:AddColorpicker({
Name = "Color",
Value = FOVSettings.Color,
Callback = function(New, Old)
FOVSettings.Color = New
end
}).Default = FOVSettings.Color
FOV_Appearance:AddColorpicker({
Name = "Locked Color",
Value = FOVSettings.LockedColor,
Callback = function(New, Old)
FOVSettings.LockedColor = New
end
}).Default = FOVSettings.LockedColor
--// Functions / Functions
FunctionsSection:AddButton({
Name = "Reset Settings",
Callback = function()
Functions.ResetSettings()
Library.ResetAll()
end
})
FunctionsSection:AddButton({
Name = "Restart",
Callback = Functions.Restart
})
FunctionsSection:AddButton({
Name = "Exit",
Callback = function()
Functions:Exit()
Library.Unload()
end
})
FunctionsSection:AddButton({
Name = "Copy Script Page",
Callback = function()
setclipboard("https://github.com/Exunys/Aimbot-V2")
end
})
end
end)
MainSection:NewToggle("Fly", "Flys In The Air", function(state)
if state then
loadstring(game:HttpGet("https://raw.githubusercontent.com/396abc/Script/refs/heads/main/FlyR15.lua"))()
else
loadstring(game:HttpGet("https://raw.githubusercontent.com/396abc/Script/refs/heads/main/FlyR15.lua"))()
end
end)
MainSection:NewToggle("Fling", "Flings players", function(state)
if state then
loadstring(game:HttpGet("https://raw.githubusercontent.com/tophatgaming12345/Multi-Fling-Exploit/refs/heads/main/Multi-Flin-Exploit.lua"))()
end
end)
MainSection:NewToggle("NoClip", "Go Through Anything", function(state)
if state then
getgenv().Players = game:GetService'Players'
getgenv().Host = Players.LocalPlayer
getgenv().AddNotification = function(title, text) game:GetService'StarterGui':SetCore("SendNotification", {Title = title; Text = text;}) end
getgenv().RunService = game:GetService'RunService';
getgenv().ContextActionService = game:GetService'ContextActionService';
local Noclip = true;
local NoclipKey = 'X'; -- Change your key here
RunService.RenderStepped:Connect(function()
if Noclip then
for _,v in pairs(Host.Character:GetDescendants()) do
if v:IsA'BasePart' and v.CanCollide then
v.CanCollide = false
end
end
else
for _,v in pairs(Host.Character:GetDescendants()) do
if v:IsA'BasePart' and not v.CanCollide then
v.CanCollide = true
end
end
end
end)
function Noclipping(ActionName:string, Properties:EnumItem)
if ActionName == 'Noclip' then
if not Properties or Properties == Enum.UserInputState.Begin then
Noclip = not Noclip
AddNotification('Noclip','Noclip is now - '..tostring(Noclip))
end
end
end
ContextActionService:BindAction('Noclip', Noclipping, true, Enum.KeyCode[NoclipKey])
else
getgenv().Players = game:GetService'Players'
getgenv().Host = Players.LocalPlayer
getgenv().AddNotification = function(title, text) game:GetService'StarterGui':SetCore("SendNotification", {Title = title; Text = text;}) end
getgenv().RunService = game:GetService'RunService';
getgenv().ContextActionService = game:GetService'ContextActionService';
local Noclip = true;
local NoclipKey = 'X'; -- Change your key here
RunService.RenderStepped:Connect(function()
if Noclip then
for _,v in pairs(Host.Character:GetDescendants()) do
if v:IsA'BasePart' and v.CanCollide then
v.CanCollide = false
end
end
else
for _,v in pairs(Host.Character:GetDescendants()) do
if v:IsA'BasePart' and not v.CanCollide then
v.CanCollide = true
end
end
end
end)
function Noclipping(ActionName:string, Properties:EnumItem)
if ActionName == 'Noclip' then
if not Properties or Properties == Enum.UserInputState.Begin then
Noclip = not Noclip
AddNotification('Noclip','Noclip is now - '..tostring(Noclip))
end
end
end
ContextActionService:BindAction('Noclip', Noclipping, true, Enum.KeyCode[NoclipKey])
end
end)
MainSection:NewToggle("FovChanger", "See More Things", function(state)
if state then
_G.FOVChangerConnection = _G.FOVChangerConnection or nil
if _G.FOVChangerConnection then
_G.FOVChangerConnection:Disconnect()
_G.FOVChangerConnection = nil
end
local camera = workspace.Camera
_G.FOVChangerConnection = camera:GetPropertyChangedSignal("FieldOfView"):Connect(function()
if camera.FieldOfView ~= 200 then
camera.FieldOfView = 200
end
end)
camera.FieldOfView = 200
else
_G.FOVChangerConnection = _G.FOVChangerConnection or nil
if _G.FOVChangerConnection then
_G.FOVChangerConnection:Disconnect()
_G.FOVChangerConnection = nil
end
local camera = workspace.Camera
_G.FOVChangerConnection = camera:GetPropertyChangedSignal("FieldOfView"):Connect(function()
if camera.FieldOfView ~= 200 then
camera.FieldOfView = 200
end
end)
camera.FieldOfView = 200
end
end)
ESPSection:NewToggle("Chams", "ESP", function(state)
if state then
local function API_Check()
if Drawing == nil then
return "No"
else
return "Yes"
end
end
local Find_Required = API_Check()
if Find_Required == "No" then
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Exunys Developer";
Text = "ESP script could not be loaded because your exploit is unsupported.";
Duration = math.huge;
Button1 = "OK"
})
return
end
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Camera = workspace.CurrentCamera
local Typing = false
_G.SendNotifications = true -- If set to true then the script would notify you frequently on any changes applied and when loaded / errored. (If a game can detect this, it is recommended to set it to false)
_G.DefaultSettings = false -- If set to true then the ESP script would run with default settings regardless of any changes you made.
_G.TeamCheck = false -- If set to true then the script would create ESP only for the enemy team members.
_G.ESPVisible = true -- If set to true then the ESP will be visible and vice versa.
_G.TextColor = Color3.fromRGB(255, 80, 10) -- The color that the boxes would appear as.
_G.TextSize = 14 -- The size of the text.
_G.Center = true -- If set to true then the script would be located at the center of the label.
_G.Outline = true -- If set to true then the text would have an outline.
_G.OutlineColor = Color3.fromRGB(0, 0, 0) -- The outline color of the text.
_G.TextTransparency = 0.7 -- The transparency of the text.
_G.TextFont = Drawing.Fonts.UI -- The font of the text. (UI, System, Plex, Monospace)
_G.DisableKey = Enum.KeyCode.Q -- The key that disables / enables the ESP.
local function CreateESP()
for _, v in next, Players:GetPlayers() do
if v.Name ~= Players.LocalPlayer.Name then
local ESP = Drawing.new("Text")
RunService.RenderStepped:Connect(function()
if workspace:FindFirstChild(v.Name) ~= nil and workspace[v.Name]:FindFirstChild("HumanoidRootPart") ~= nil then
local Vector, OnScreen = Camera:WorldToViewportPoint(workspace[v.Name]:WaitForChild("Head", math.huge).Position)
ESP.Size = _G.TextSize
ESP.Center = _G.Center
ESP.Outline = _G.Outline
ESP.OutlineColor = _G.OutlineColor
ESP.Color = _G.TextColor
ESP.Transparency = _G.TextTransparency
ESP.Font = _G.TextFont
if OnScreen == true then
local Part1 = workspace:WaitForChild(v.Name, math.huge):WaitForChild("HumanoidRootPart", math.huge).Position
local Part2 = workspace:WaitForChild(Players.LocalPlayer.Name, math.huge):WaitForChild("HumanoidRootPart", math.huge).Position or 0
local Dist = (Part1 - Part2).Magnitude
ESP.Position = Vector2.new(Vector.X, Vector.Y - 25)
ESP.Text = ("("..tostring(math.floor(tonumber(Dist)))..") "..v.Name.." ["..workspace[v.Name].Humanoid.Health.."]")
if _G.TeamCheck == true then
if Players.LocalPlayer.Team ~= v.Team then
ESP.Visible = _G.ESPVisible
else
ESP.Visible = false
end
else
ESP.Visible = _G.ESPVisible
end
else
ESP.Visible = false
end
else
ESP.Visible = false
end
end)
Players.PlayerRemoving:Connect(function()
ESP.Visible = false
end)
end
end
Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(v)
if v.Name ~= Players.LocalPlayer.Name then
local ESP = Drawing.new("Text")
RunService.RenderStepped:Connect(function()
if workspace:FindFirstChild(v.Name) ~= nil and workspace[v.Name]:FindFirstChild("HumanoidRootPart") ~= nil then
local Vector, OnScreen = Camera:WorldToViewportPoint(workspace[v.Name]:WaitForChild("Head", math.huge).Position)
ESP.Size = _G.TextSize
ESP.Center = _G.Center
ESP.Outline = _G.Outline
ESP.OutlineColor = _G.OutlineColor
ESP.Color = _G.TextColor
ESP.Transparency = _G.TextTransparency
if OnScreen == true then
local Part1 = workspace:WaitForChild(v.Name, math.huge):WaitForChild("HumanoidRootPart", math.huge).Position
local Part2 = workspace:WaitForChild(Players.LocalPlayer.Name, math.huge):WaitForChild("HumanoidRootPart", math.huge).Position or 0
local Dist = (Part1 - Part2).Magnitude
ESP.Position = Vector2.new(Vector.X, Vector.Y - 25)
ESP.Text = ("("..tostring(math.floor(tonumber(Dist)))..") "..v.Name.." ["..workspace[v.Name].Humanoid.Health.."]")
if _G.TeamCheck == true then
if Players.LocalPlayer.Team ~= Player.Team then
ESP.Visible = _G.ESPVisible
else
ESP.Visible = false
end
else
ESP.Visible = _G.ESPVisible
end
else
ESP.Visible = false
end
else
ESP.Visible = false
end
end)
Players.PlayerRemoving:Connect(function()
ESP.Visible = false
end)
end
end)
end)
end
if _G.DefaultSettings == true then
_G.TeamCheck = false
_G.ESPVisible = true
_G.TextColor = Color3.fromRGB(40, 90, 255)
_G.TextSize = 14
_G.Center = true
_G.Outline = false
_G.OutlineColor = Color3.fromRGB(0, 0, 0)
_G.DisableKey = Enum.KeyCode.Q
_G.TextTransparency = 0.75
end
UserInputService.TextBoxFocused:Connect(function()
Typing = true
end)
UserInputService.TextBoxFocusReleased:Connect(function()
Typing = false
end)
UserInputService.InputBegan:Connect(function(Input)
if Input.KeyCode == _G.DisableKey and Typing == false then
_G.ESPVisible = not _G.ESPVisible
if _G.SendNotifications == true then
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Exunys Developer";
Text = "The ESP's visibility is now set to "..tostring(_G.ESPVisible)..".";
Duration = 5;
})
end
end
end)
local Success, Errored = pcall(function()
CreateESP()
end)
if Success and not Errored then
if _G.SendNotifications == true then
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Exunys Developer";
Text = "ESP script has successfully loaded.";
Duration = 5;
})
end
elseif Errored and not Success then
if _G.SendNotifications == true then
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Exunys Developer";
Text = "ESP script has errored while loading, please check the developer console! (F9)";
Duration = 5;
})
end
TestService:Message("The ESP script has errored, please notify Exunys with the following information :")
warn(Errored)
print("!! IF THE ERROR IS A FALSE POSITIVE (says that a player cannot be found) THEN DO NOT BOTHER !!")
end
else
local function API_Check()
if Drawing == nil then
return "No"
else
return "Yes"
end
end
local Find_Required = API_Check()
if Find_Required == "No" then
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Exunys Developer";
Text = "ESP script could not be loaded because your exploit is unsupported.";
Duration = math.huge;
Button1 = "OK"
})
return
end
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Camera = workspace.CurrentCamera
local Typing = false
_G.SendNotifications = true -- If set to true then the script would notify you frequently on any changes applied and when loaded / errored. (If a game can detect this, it is recommended to set it to false)
_G.DefaultSettings = false -- If set to true then the ESP script would run with default settings regardless of any changes you made.
_G.TeamCheck = false -- If set to true then the script would create ESP only for the enemy team members.
_G.ESPVisible = true -- If set to true then the ESP will be visible and vice versa.
_G.TextColor = Color3.fromRGB(255, 80, 10) -- The color that the boxes would appear as.
_G.TextSize = 14 -- The size of the text.
_G.Center = true -- If set to true then the script would be located at the center of the label.
_G.Outline = true -- If set to true then the text would have an outline.
_G.OutlineColor = Color3.fromRGB(0, 0, 0) -- The outline color of the text.
_G.TextTransparency = 0.7 -- The transparency of the text.
_G.TextFont = Drawing.Fonts.UI -- The font of the text. (UI, System, Plex, Monospace)
_G.DisableKey = Enum.KeyCode.Q -- The key that disables / enables the ESP.
local function CreateESP()
for _, v in next, Players:GetPlayers() do
if v.Name ~= Players.LocalPlayer.Name then
local ESP = Drawing.new("Text")
RunService.RenderStepped:Connect(function()
if workspace:FindFirstChild(v.Name) ~= nil and workspace[v.Name]:FindFirstChild("HumanoidRootPart") ~= nil then
local Vector, OnScreen = Camera:WorldToViewportPoint(workspace[v.Name]:WaitForChild("Head", math.huge).Position)
ESP.Size = _G.TextSize
ESP.Center = _G.Center
ESP.Outline = _G.Outline
ESP.OutlineColor = _G.OutlineColor
ESP.Color = _G.TextColor
ESP.Transparency = _G.TextTransparency
ESP.Font = _G.TextFont
if OnScreen == true then
local Part1 = workspace:WaitForChild(v.Name, math.huge):WaitForChild("HumanoidRootPart", math.huge).Position
local Part2 = workspace:WaitForChild(Players.LocalPlayer.Name, math.huge):WaitForChild("HumanoidRootPart", math.huge).Position or 0
local Dist = (Part1 - Part2).Magnitude
ESP.Position = Vector2.new(Vector.X, Vector.Y - 25)
ESP.Text = ("("..tostring(math.floor(tonumber(Dist)))..") "..v.Name.." ["..workspace[v.Name].Humanoid.Health.."]")
if _G.TeamCheck == true then
if Players.LocalPlayer.Team ~= v.Team then
ESP.Visible = _G.ESPVisible
else
ESP.Visible = false
end
else
ESP.Visible = _G.ESPVisible
end
else
ESP.Visible = false
end
else
ESP.Visible = false
end
end)
Players.PlayerRemoving:Connect(function()
ESP.Visible = false
end)
end
end
Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(v)
if v.Name ~= Players.LocalPlayer.Name then
local ESP = Drawing.new("Text")
RunService.RenderStepped:Connect(function()
if workspace:FindFirstChild(v.Name) ~= nil and workspace[v.Name]:FindFirstChild("HumanoidRootPart") ~= nil then
local Vector, OnScreen = Camera:WorldToViewportPoint(workspace[v.Name]:WaitForChild("Head", math.huge).Position)
ESP.Size = _G.TextSize
ESP.Center = _G.Center
ESP.Outline = _G.Outline
ESP.OutlineColor = _G.OutlineColor
ESP.Color = _G.TextColor
ESP.Transparency = _G.TextTransparency
if OnScreen == true then
local Part1 = workspace:WaitForChild(v.Name, math.huge):WaitForChild("HumanoidRootPart", math.huge).Position
local Part2 = workspace:WaitForChild(Players.LocalPlayer.Name, math.huge):WaitForChild("HumanoidRootPart", math.huge).Position or 0
local Dist = (Part1 - Part2).Magnitude
ESP.Position = Vector2.new(Vector.X, Vector.Y - 25)
ESP.Text = ("("..tostring(math.floor(tonumber(Dist)))..") "..v.Name.." ["..workspace[v.Name].Humanoid.Health.."]")
if _G.TeamCheck == true then
if Players.LocalPlayer.Team ~= Player.Team then
ESP.Visible = _G.ESPVisible
else
ESP.Visible = false
end
else
ESP.Visible = _G.ESPVisible
end
else
ESP.Visible = false
end
else
ESP.Visible = false
end
end)
Players.PlayerRemoving:Connect(function()
ESP.Visible = false
end)
end
end)
end)
end
if _G.DefaultSettings == true then
_G.TeamCheck = false
_G.ESPVisible = true
_G.TextColor = Color3.fromRGB(40, 90, 255)
_G.TextSize = 14
_G.Center = true
_G.Outline = false
_G.OutlineColor = Color3.fromRGB(0, 0, 0)
_G.DisableKey = Enum.KeyCode.Q
_G.TextTransparency = 0.75
end
UserInputService.TextBoxFocused:Connect(function()
Typing = true
end)
UserInputService.TextBoxFocusReleased:Connect(function()
Typing = false
end)
UserInputService.InputBegan:Connect(function(Input)
if Input.KeyCode == _G.DisableKey and Typing == false then
_G.ESPVisible = not _G.ESPVisible
if _G.SendNotifications == true then
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Exunys Developer";
Text = "The ESP's visibility is now set to "..tostring(_G.ESPVisible)..".";
Duration = 5;
})
end
end
end)
local Success, Errored = pcall(function()
CreateESP()
end)
if Success and not Errored then
if _G.SendNotifications == true then
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Exunys Developer";
Text = "ESP script has successfully loaded.";
Duration = 5;
})
end
elseif Errored and not Success then
if _G.SendNotifications == true then
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Exunys Developer";
Text = "ESP script has errored while loading, please check the developer console! (F9)";
Duration = 5;
})
end
TestService:Message("The ESP script has errored, please notify Exunys with the following information :")
warn(Errored)
print("!! IF THE ERROR IS A FALSE POSITIVE (says that a player cannot be found) THEN DO NOT BOTHER !!")
end
end
end)
ESPSection:NewToggle("NameTags", "See Name Tags", function(state)
if state then
local c = workspace.CurrentCamera
local ps = game:GetService("Players")
local lp = ps.LocalPlayer
local rs = game:GetService("RunService")
local function esp(p,cr)
local h = cr:WaitForChild("Humanoid")
local hrp = cr:WaitForChild("Head")
local text = Drawing.new("Text")
text.Visible = false
text.Center = true
text.Outline = false
text.Font = 3
text.Size = 16.16
text.Color = Color3.new(170,170,170)
local conection
local conection2
local conection3
local function dc()
text.Visible = false
text:Remove()
if conection then
conection:Disconnect()
conection = nil
end
if conection2 then
conection2:Disconnect()
conection2 = nil
end
if conection3 then
conection3:Disconnect()
conection3 = nil
end
end
conection2 = cr.AncestryChanged:Connect(function(_,parent)
if not parent then
dc()
end
end)
conection3 = h.HealthChanged:Connect(function(v)
if (v<=0) or (h:GetState() == Enum.HumanoidStateType.Dead) then
dc()
end
end)
conection = rs.RenderStepped:Connect(function()
local hrp_pos,hrp_onscreen = c:WorldToViewportPoint(hrp.Position)
if hrp_onscreen then
text.Position = Vector2.new(hrp_pos.X, hrp_pos.Y - 27)
text.Text = "[ "..p.Name.." ]"
text.Visible = true
else
text.Visible = false
end
wait(0.073)
end)
end
local function p_added(p)
if p.Character then
esp(p,p.Character)
end
p.CharacterAdded:Connect(function(cr)
esp(p,cr)
end)
end
for i,p in next, ps:GetPlayers() do
if p ~= lp then
p_added(p)
end
end
ps.PlayerAdded:Connect(p_added)
else
local c = workspace.CurrentCamera
local ps = game:GetService("Players")
local lp = ps.LocalPlayer
local rs = game:GetService("RunService")
local function esp(p,cr)
local h = cr:WaitForChild("Humanoid")
local hrp = cr:WaitForChild("Head")
local text = Drawing.new("Text")
text.Visible = false
text.Center = true
text.Outline = false
text.Font = 3
text.Size = 16.16
text.Color = Color3.new(170,170,170)
local conection
local conection2
local conection3
local function dc()
text.Visible = false
text:Remove()
if conection then
conection:Disconnect()
conection = nil
end
if conection2 then
conection2:Disconnect()
conection2 = nil
end
if conection3 then
conection3:Disconnect()
conection3 = nil
end
end
conection2 = cr.AncestryChanged:Connect(function(_,parent)
if not parent then
dc()
end
end)
conection3 = h.HealthChanged:Connect(function(v)
if (v<=0) or (h:GetState() == Enum.HumanoidStateType.Dead) then
dc()
end
end)
conection = rs.RenderStepped:Connect(function()
local hrp_pos,hrp_onscreen = c:WorldToViewportPoint(hrp.Position)
if hrp_onscreen then
text.Position = Vector2.new(hrp_pos.X, hrp_pos.Y - 27)
text.Text = "[ "..p.Name.." ]"
text.Visible = true
else
text.Visible = false
end
wait(0.073)
end)
end
local function p_added(p)
if p.Character then
esp(p,p.Character)
end
p.CharacterAdded:Connect(function(cr)
esp(p,cr)
end)
end
for i,p in next, ps:GetPlayers() do
if p ~= lp then
p_added(p)
end
end
ps.PlayerAdded:Connect(p_added)
end
end)
MiscSection:NewToggle("Inf Yeild", "yea", function(state)
if state then
loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))()
else
loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))()
end
end)
MainSection:NewSlider("Fov", "change fov", 500, 60, function(s) -- 500 (MaxValue) | 0 (MinValue)
_G.FOVChangerConnection = _G.FOVChangerConnection or nil
if _G.FOVChangerConnection then
_G.FOVChangerConnection:Disconnect()
_G.FOVChangerConnection = nil
end
local camera = workspace.Camera
_G.FOVChangerConnection = camera:GetPropertyChangedSignal("FieldOfView"):Connect(function()
if camera.FieldOfView ~= 60 then
camera.FieldOfView = 60
end
end)
camera.FieldOfView = 500
end)
NDSSection:NewToggle("NDS Menu", "A menu for Natural Disaster Survival", function(state)
if state then
loadstring(game:HttpGet("https://raw.githubusercontent.com/GoldenCheats/natural-disaster-script/refs/heads/main/NATURAL%20DISASTER%20FLING%20V2"))()
else
loadstring(game:HttpGet("https://raw.githubusercontent.com/GoldenCheats/natural-disaster-script/refs/heads/main/NATURAL%20DISASTER%20FLING%20V2"))()
end
end)
LT2Section:NewToggle("Lumber Tycoon 2 Menu", "A menu for Lumber Tycoon 2", function(state)
if game.PlaceId == 13822889 then
loadstring(game:HttpGet('https://raw.githubusercontent.com/DevKron/Kron_Hub/refs/heads/main/lt2new'))("")
elseif game.PlaceId == 1537690962 then
loadstring(game:HttpGet('https://raw.githubusercontent.com/DevKron/Kron_Hub/refs/heads/main/bss'))("")
elseif game.PlaceId == 189707 then
loadstring(game:HttpGet('https://raw.githubusercontent.com/DevKron/Kron_Hub/refs/heads/main/nds'))("")
end
end)
MM2Section:NewToggle("MM2 Menu", "A cheat menu for MM2", function(state)
if state then
loadstring(game:HttpGet("https://raw.githubusercontent.com/Roman34296589/SnapSanixHUB/refs/heads/main/SnapSanixHUB.lua"))()
else
loadstring(game:HttpGet("https://raw.githubusercontent.com/Roman34296589/SnapSanixHUB/refs/heads/main/SnapSanixHUB.lua"))()
end
end)